Scripts
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Scripts
I didn't realize at first i had to make a script for this (it was super easy so it took almost no time), but i made a script for allowing NPC's to enter the game as a random level (different for each different case of course) The script i made makes (in this case) the wolves enter as a random character from lvl 1-10. This is changed for a different set of random levels by changing two numbers, and saving as a different name. So it's as easy as it can be.
Re: Scripts
Just finished the scripting for the attack script.
Just finished the bank script (the interface was improved significantly)
Finished an auction house (not yet tested)
Finished AND tested the full extent of a quest, including rewards, and a continuation quest.
Scripted AND TESTED an "admin panel". A menu that only admins can open, it gives them many options on ways to help players.
I have yet to finish a "shop", each time i attempt this script it doesn't work so i put it off for a time. I will likely try to finish it by the end of next week.
Just finished the bank script (the interface was improved significantly)
Finished an auction house (not yet tested)
Finished AND tested the full extent of a quest, including rewards, and a continuation quest.
Scripted AND TESTED an "admin panel". A menu that only admins can open, it gives them many options on ways to help players.
I have yet to finish a "shop", each time i attempt this script it doesn't work so i put it off for a time. I will likely try to finish it by the end of next week.
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